Snippet #6: Shroud of darkness

And one more snippet. This one just to show that Shadow Empire will have a strong exploration component including a shroud of darkness covering the initial map.
Best wishes,
Vic
Snippet #6: Shroud of darkness

And one more snippet. This one just to show that Shadow Empire will have a strong exploration component including a shroud of darkness covering the initial map.
Best wishes,
Vic
Snippet #5: Militias

Another snippet. When you start a new game you’ll start at a low technology and very basic organisational level. Your initial forces will consist of militia’s. Militias are semi-independent volunteer units that reflect your nation is just leaving the dark ages of the apocalypse. The autonomy level of militias helps new players as they will not have to research, build or understand TOEs or OOBs in order to have an initial military. However the militias can be expected to take a backbench role once the player leaves the early game. In mid-game a large government run military organisation is likely to take the spotlight position.
Best wishes,
Vic
Snippet #4: Supply network

Here another quick snippet. One illustrating the new supply system. The supply network shown on this snippet had 500 truck points available and used them all up. 490 points to get supplies from a town in the north to the SHQ and 10 points to get supplies from a town to the east to the SHQ. Both towns have food left since there was not enough logistical power to transfer everything. For economy purposes the supply network will be as good as limited to the roads, but units are going to have some organic transport capability which will allow them to pick up supplies from nearby roads. And then there will be naval convoys as well…
Best wishes,
Vic
Snippet #3: Trucks running supplies through the wastelands

The logistics systems of Shadow Empire is going to use a completely different approach from that of ATG and DC.
In the latter the HQ units where key and they were casting a supply layer over the map. Quite different is SE. Here the towns or bases that have logistics assets stationed (like a truck station) will cast mini supply layers around them allowing for a certain number of weight points to be transported over hexes in their vicinity. All these tiny spiderwebs are added up to present the player with his total supply network.
It promises to be interesting since the player will have to decide where to invest in his logistical system and how much resources to allocate to any town or base in the first place. This should almost always result in a planning effort needed to sustain a big offensive. As well as ending up with certain weak ‘outback’ areas where the player will be hard pressed to quickly field or supply large armies.
Snippet #2: Ethanis Minor

Shadow Empire is a game situated in the ruins of a once great Galactic Republic. Some planets will sport life, some will not. Like Ethanis Minor shown above. Its atmosphere is non compatible with earth life, nor being a very young planet, has its evolution yet brought forth life of its own. All farming on Ethanis Minor will have to be done under domes and personnel and troops out in the open will have to wear breathing masks at all times.
Best wishes,
Vic