Category Archives: DC:Barbarossa

The upcoming third Decisive Campaigns game

Great DC:Barbarossa AAR

Daniel McBride has written up a great after action report. Check it out over here: https://www.matrixgames.com/forums/tm.asp?m=4835405&mpage=1&key= It is an interesting AAR to read as there is a close resemblance to how things went in 1941. However he did manage to … Continue reading

Posted in DC:Barbarossa | Leave a comment

Why Are My Panzers Guzzling Fuel?

The Germans commenced Barbarossa with inadequate fuel reserves. Even with their stripped down Panzer Divisions, (after France they had halved the number of tanks in each Division in order to double the number of mobile formations), they had only enough … Continue reading

Posted in DC:Barbarossa | 1 Comment

Why Oh Why?

There’s a war on. You’re doing your best to win your part of it but it’s proving to be a lot more challenging than it should be. It’s not the endless hordes of Bolsheviks nor the abysmal weather in the … Continue reading

Posted in DC:Barbarossa | Leave a comment

To Be or Not to Be

With the last official update metrics were added to track various decisions within the game. We’ve now got a substantial amount of data on this and I’ll be posting a series of blogs focusing in on the results. This has … Continue reading

Posted in DC:Barbarossa | Leave a comment

Nice Barbarossa Lets Play

There is a new Decisive Campaigns : Barbarossa Lets Play series up on YouTube. Big thanks to Agripus Maxentius for making this already 7 part series. I hope you’ll make it all the way to Moscow. Click here for the … Continue reading

Posted in DC:Barbarossa | Leave a comment

Time for a Master AI?

It has been a while since we shared some Barbarossa metrics. With a big influx of new players through the Steam release of Decisive Campaigns: Babarossa we now have a really good picture on the latest v1.03 (scenario version 22) … Continue reading

Posted in Artificial Intelligence, DC:Barbarossa | Leave a comment