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Category Archives: Game Design
Does complexity define wargames? And are there any voids in wargame design?
The first part of the title of this post is the topic of a discussion question for my publishers Home of the Wargamers 2015 event. And in fact it is a very good question and one that should in my … Continue reading
Posted in Game Design
7 Comments
Advanced Tactics Gold directions… what do you think?
Just a quick post about Advanced Tactics development with an extensive poll at the end. I am building up enough small fixes and unofficial hot fixes to warrant an official beta patch sometime soon. Its crazy in my development agenda, … Continue reading
Posted in ATG: Advanced Tactics Gold, Game Design
21 Comments