And I finally found some time to post a new Snippet. Here a playthrough of the first 12 turns of one of my test game.






















That’s it for this Playtest Snippet. Thanks for following the development of Shadow Empire.
And I finally found some time to post a new Snippet. Here a playthrough of the first 12 turns of one of my test game.






















That’s it for this Playtest Snippet. Thanks for following the development of Shadow Empire.
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Excellent little snippet, thanks for posting. :) I can see that when a player starts a new game they begin with one “core” settlement and then the area is seeded with smaller outlying settlements that may or may not be under their control at first. What is it that those outlying settlements do?
Looking forward to the game, glad to see this progress.
So, the whole world is devided in zones, like provinces? can this be altered by the player later? Cool snippet btw!
Zones form around Cities. Hexes are assigned to Zones based on distance from the Zones’ Cities. It is not possible to manually draw your Zone borders, but it is possible to delegate an Asset to another Zone.
These Assets can be located in the City (like Industry) or in a “Rural Hex” (like a Metal Mine or a Farm) outside the City.
Next to your Assets you’ll see Free Folk villages on the map. Occupying these will help you increase your City Population.
Best wishes,
Vic