Author Archives: vic

September & October development progress report

I am a bit to late with my September report am I not? Well yes I am. Its because it has not been an easy September and October. I had some setbacks with the AI I was coding for Workname … Continue reading

Posted in Artificial Intelligence, DC:Barbarossa | 8 Comments

Advanced Tactics for $19.99, only this week!

My publisher Matrix Games is having a special deal. You can buy Advanced Tactics Gold for only $19.99 for the duration of the week. Want to know more? hop over to Matrix Games! The current version 2.15 includes many additions … Continue reading

Posted in ATG: Advanced Tactics Gold | 2 Comments

August development progress report

Hi guys. Well I’ll be able to keep this posting short. I took a few weeks of vacation with my significant other half and there is not so much to report. There was finally after a long testing period a … Continue reading

Posted in ATG: Advanced Tactics Gold, DC:Blitzkrieg, DC:Case Blue | 3 Comments

July development progress report

I finished up my initial beta build of the DC3 Engine. I am now going to test it over the coming months with one or two potential new designers who are interested in teaming up with VR Designs to make … Continue reading

Posted in DC:Barbarossa, Game Design | Leave a comment

June development progress report

Doesn’t time just fly by? Well in game development it defenitely seems to do so. In June I mostly worked on the “new mystery project”. We are currently in the phase that I have started recruiting an art director and … Continue reading

Posted in Uncategorized | 3 Comments

Enhanced officers mod for Advanced Tactics Gold

Cameron Harris (aka lancer) has uploaded yet another intricate mod for Advanced Tactics Gold that provides a lot more depth and character to the new officers feature. It works seamlessly with the previous enhanced resources, AI and logistics mods. It … Continue reading

Posted in ATG: Advanced Tactics Gold | 1 Comment