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WaW Revised U4 Beta

Engine:
AT
Max player:
5
Score:
9.1
By:
explorer2
AI:
AI Capable
Revision:
none
2010-08-13 17:33:50

Tags:
ww2

Description:
08/13/2010: See latest details at http://www.matrixgames.com/forums/tm.asp?m=2093130&mpage=1&key=? PointScoring System, Stronger AI, Improved naval model, New Victory conditions, new Russian campaign conditions, NAfrica, Word formatted Briefing + much much more. To optimize naval anti-supply system please download AT v1.21 beta patch at http://www.advancedtactics.org/AdvancedTactics_v121.zip. IF playing vs AI, do NOT turn Screenshots On. Files get too big.

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Player Feedback

ScoreComment
8Very fine scenario, played it past the win as the Germans. Stopped a while after reaching Pacific Ocean and capturing England. I wanted to go afger the US West coast, but cargo ships go slow in the Pacific, and I never made it to Australia.
henri51, April 12th, 2011, Rev#0
8Great scenario, I have 2 neighbours&friends (Goran&Ivan) whit whom I play this and this is most fun scenario for us!
kondor, April 11th, 2011, Rev#0
9
LoneStarTexan, November 30th, -0001, Rev#0
10Superb Mod with growing depth and flexibility with each new version. Love the event card improvements and garrison requirements.
Chris Roberts, November 30th, -0001, Rev#0
9Keep up the good work. I like new victory conditions and events.
Khanti, November 30th, -0001, Rev#0
10Great work updating this scenario, and frequent updates whenever bugs are found.
Appren, November 30th, -0001, Rev#0
10Excellant work on improving this scenario! Lots of hard work and long hours for the free enjoyment by others. Well done and salute!
barthheart, November 30th, -0001, Rev#0
10This is a great Mod.
Nicolas3, November 30th, -0001, Rev#0
10I have a question about the original WaW. Why can't I save a game when using AI against a human West player? Is it meant for email only, or something?
dsurdu, November 30th, -0001, Rev#0
9Another suggestion: Long range patrol aircraft should be able to find and sink subs after level up
alux123, November 30th, -0001, Rev#0
7Like your imporvements very much. Played against AI as axis to capture of Paris. Noticed following problems: 1.) Capture of Lille did not wake up the Italians 2.) Some of the people that appear in the garrisons of French cities are universals and seem to float around inchoherently.
Richf, November 30th, -0001, Rev#0


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