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- ATG: Advanced Tactics Gold (46)
- DC:Ardennes Offensive (2)
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- DC:Case Blue (17)
- DCX : Community Project (7)
- Game Design (49)
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- Shadow Empire (102)
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Comments
- kutay on Summer Poll Results
- ernieschwitz on Summer Poll Results
- KarlXII on Hot week & early AI polling results
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Community Page of Delyn_Locksmiths
Rights
| Admin rights: | No |
| Max scenario uploads: | 10 |
Scenarios created
| Third Reich v1b |
| Boardgame Mod |
Reviews
| Scenario | Score | Comment |
| Great War | 9 | Played against vanilla 1.02 AI, and wiped the floor with it. currently playing a pbem with it, and this scenario rocks. Good battles when lines are broken, long periods of attrition on both east and west fronts between bursts of action. Revolutions and mutinies to cope with too! |
| War in the Med | 8 | Nice scenario. A few distinct battle zones and a good introduction to supply problems. Some nice events to keep everything moving too. |
| Four Empires | 5 | This would be good as a four player human game, but I'm afraid if we're going to start at peace there needs to be some events to control AI declerations fo war. I just picked the AI regimes off one at a time. Far too easy. |
| Salerno VI Corps v12 | 7 | A nice tactical scenario which when compared with something like World at War just shows the vast range of stuff that can be simulated by AT. The OOB looks quite historical, though I ended up reorganising things like Engineer brigades in order to make them more useful. |
| Barbarossa 1941 -1945 | 7 | Nice scenario. Are a few of the stacks not overpowered at the start though? |

