Author Archives: vic

The December development progress report

This month saw the introduction of leaders to Advanced Tactics Gold with the release of the beta patch v2.12 (in the meantime already updated to v2.13). This month also saw the release of beta patch v1.05(c) for Decisive Campaigns : … Continue reading

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Return of the commanders to Advanced Tactics

Beta patch v2.12 has been made availble for Advanced Tactics. For the first time since People’s Tactics commanders make an appearance again in random games. This new feature will require a lot of testing and balancing, but I am confident … Continue reading

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The November development progress report

This month I finally promoted the DC: Case Blue v1.04 beta patch to gold status. In the meantime I have been spending a fair ammount of time on the new “mystery project” and a very early internal alpha seems likely … Continue reading

Posted in ATG: Advanced Tactics Gold, DC:Case Blue | 3 Comments

A quick word on the new mystery project

Although I cannot say much about the next game engine I am working on I would like to say that progress is going slow but good. I think I have been on it now for 2 months and I feel … Continue reading

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Officers for ATG random games

Here a quick preview screenshot of the patch 2.12 in progress. Its basically going to bring officers to the ATG random games. I am getting some great artwork help by Mike Gaffney. I think he really nailed the look of … Continue reading

Posted in ATG: Advanced Tactics Gold | 3 Comments

Praise for Small General: Eastern Front

VR Designs is happy to see we have some new happy Android players :)

Posted in Small General | 2 Comments