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Author Archives: vic
Discussing the feasibility of a battalion or company level game with the DC engine
Just sharing a link to a discussion on the Matrix forums. Lower level scale is an intriguing idea that would probably work well. Especially in a linked-scenario campaign setting. Also repeating something I posted in this thread: Potential game designers … Continue reading
Posted in DC:Case Blue, Game Design
2 Comments
It’s poll time!
This would really just take a second of your time. Please tell me if you play your turn-based strategy games mostly against the AI or also against other human players. The results will be shown to you after you have … Continue reading
Posted in Game Design
1 Comment
Which older games are influencing Workname Empire?
In this post I would like to share 5 games with you that I really liked as a younger player and that have elements that are still driving my design. 1. Empire Deluxe The thing that I am taking from … Continue reading
Posted in Uncategorized
6 Comments
Advanced Tactics for $19.99, only this week!
My publisher Matrix Games is having a special deal. You can buy Advanced Tactics Gold for only $19.99 for the duration of the week. Want to know more? hop over to Matrix Games! The current version 2.15 includes many additions … Continue reading
Posted in ATG: Advanced Tactics Gold
2 Comments
August development progress report
Hi guys. Well I’ll be able to keep this posting short. I took a few weeks of vacation with my significant other half and there is not so much to report. There was finally after a long testing period a … Continue reading
