Author Archives: vic

Shadow Empire Design Snippet #3

Snippet #3: Trucks running supplies through the wastelands The logistics systems of Shadow Empire is going to use a completely different approach from that of ATG and DC. In the latter the HQ units where key and they were casting … Continue reading

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Shadow Empire Design Snippet #2

Snippet #2: Ethanis Minor Shadow Empire is a game situated in the ruins of a once great Galactic Republic. Some planets will sport life, some will not. Like Ethanis Minor shown above. Its atmosphere is non compatible with earth life, … Continue reading

Posted in Shadow Empire | 9 Comments

Shadow Empire Design Snippet #1

Yes, although release is still far off, I am going to start sharing some snippets of my work on Shadow Empire. As you might have already picked up on the forums or through personal correspondence this project has been seeing … Continue reading

Posted in Shadow Empire | 10 Comments

Nice Barbarossa Lets Play

There is a new Decisive Campaigns : Barbarossa Lets Play series up on YouTube. Big thanks to Agripus Maxentius for making this already 7 part series. I hope you’ll make it all the way to Moscow. Click here for the … Continue reading

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New Community Project BETA version

Just a quick heads up to let the Community Project users know v0.90a has been uploaded. It can be downloaded from the VR Community pages. V.090a noticeable additions include Immersion and Logic libraries that allow you to add custom messages, … Continue reading

Posted in DCX : Community Project | 2 Comments

Time for a Master AI?

It has been a while since we shared some Barbarossa metrics. With a big influx of new players through the Steam release of Decisive Campaigns: Babarossa we now have a really good picture on the latest v1.03 (scenario version 22) … Continue reading

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