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Civilization
| Engine: AT | Max player: 10 | Score: 6.5 |
| By: tweber | AI: Unknown | Revision: none 2009-01-02 21:52:42 |
| Tags: mods Description: A masterfile that models 5 different eras - Pre 1400, 1400-1750, 1750-1900, 1900-1980 and modern. For play as a random map. Download: You cannot download scenarios if you are not logged in. |
Player Feedback
| Score | Comment |
| 6 | Tis fun, but it\'s more or less stack up big army, and break through AI. Spend as little on army as possible to tech up faster. There\'s not much \'advanced\' to these tactics. alomoes, May 25th, 2020, Rev#0 |
| 7 | Have played ALL of your AT work. Great job. Keep it up! This one: 1) Some other civ always goes from Food to Gold within 2-3 turns. My start HQ is always 200-can only make 2PP, full throttle, no units prod. 2) Captured towns (esp 800s) always get ‘downgraded’ within a turn or two. 3) AI Turn 1-always takes a VERY long time. Just fyi. Hope it helps. Thx again! harley9699, November 30th, -0001, Rev#0 |
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