May development progress report

I am a bit late with this report, but I do have some news!

I have found a publisher for the new mystery title. So soon the veil of mystery will be lifted and some more information will then be forthcoming.

I have mostly been working on this game, but also finished 2 new public beta versions. Both are now downloadable from Matrix Games.

First of all Decisive Campaigns v1.06 which brings a big balancing improvement for long running games. The problem that a number of German players encountered was that at a certain point their offensive would come to an hold but their high command kept considering the player on the offensive because the Soviets were not making gains. In v1.06 failing to attain high command orders will result in high command taking a less offensive posture and eventually going to a defensive mindset. The Soviet high command will on the other hand become more offensive minded as its player keeps succeeding in holding their defensive objectives. Also 2 hardcore variants are added to the campaign scenarios (hardcore recon and constrained oil), the historical reinforcement schedule especially for SS in 1943 has been improved and a number of other small finetunings have been made. Last but not least quite an improvement has been made to the offensive AI and it should finish off encircled troops more aggresively now.

Secondly Advanced Tactics v2.15 which brings quite a number of fixes and finetunings, but also some considerable AI improvements.

Furthermore Small General and Small General : Eastern Front have been updated as well.

Some progress has also been made with DC3. But nothing new to report on this front for now.

Kind regards and happy wargaming!

Vic

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1 Response to May development progress report

  1. jnpoint says:

    “I have found a publisher for the new mystery title. So soon the veil of mystery will be lifted and some more information will then be forthcoming.”

    I really love ATG and still play it. So I’m looking forward to this new game, with random maps?! Can you tell more about scale, timeline or..? Waiting time is sometimes very hard :)

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