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Category Archives: Shadow Empire
Shadow Empire Design Snippet #11
Snippet #11: Unit Supplies Just a small snippet showing the 6th Abarum Guards Division. Most units will need a combination of three types of supply: Food, Oil and Ammo. Oil is key to have mobile and mechanized forces. Ammo is … Continue reading
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Shadow Empire Snap Question #3
Fog of war, almost better known under its acronym FOW, is a well known game feature to wargamers. One of the reasons I am designing the procedural Shadow Empire (SE) and not another historical game is that I really love … Continue reading
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Shadow Empire Design Snippet #10
Snippet #10: Early frontline units Almost forgot to show a snippet this month. Luckily I am just in time to avoid that from happening. I am still working on implementing the zone economies, research, organisations, stories and more. They all … Continue reading
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Shadow Empire Snap Question #2
Time for the second snap question. There has been a bit of wild growth of different counter modes with the DC games and for Shadow Empire i’d like to focus on a more limited set of styles or maybe even … Continue reading
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Shadow Empire Design Snippet #9
Snippet #9: Yet another snippet on procedural planets I am actually working on organisations, characters and economy at the moment, but it is a complex design task and hard to show a snippet yet. So this weeks snippet is indeed … Continue reading
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Shadow Empire Design Snippet #8
Snippet #8: Another snippet on procedural planets And another snippet :) Procedural planet generation consists of several rolls like Planetology, Biosphere and as shown above here: Geology. Lots of land, low windspeeds, little rainfall, this planet is going to have … Continue reading
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