Author Archives: vic

A first sneak-peak at the DC : Community Project editors

For those of you who missed it DC : Community Project is the planned extra game. Free of cost, but initially only for upcoming DC3:Barbarossa owners. Later it will probably be made available to DC1 and DC2 owners as well. … Continue reading

Posted in DCX : Community Project | 8 Comments

Nice flags and roundels mod for DC Warsaw To Paris

Courtesy of Philippe a nice graphics mod has been uploaded replacing and adding a lot of the national symbols, peoples symbols, flags and roundels. New graphics are included for Slovaks, Canadians, Kiwi’s, etc… Read up and get it over here … Continue reading

Posted in DC:Blitzkrieg | 1 Comment

The editability offensive for DC3

Time to share the big push I am preparing. While Cameron Harris is actuality doing the design of the DC3 game I am investing some time in some engine improvements. One of the improvements I have been postponing to long … Continue reading

Posted in DC:Barbarossa | 9 Comments

A quick update on Shadow Empire

Shadow Empire design blog #3 Just a quick word I am still alive and kicking. Designing a new engine is not easy. I have to juggle a lot of different tasks at the same time, but slowly everything is moving … Continue reading

Posted in Uncategorized | 1 Comment

Small General has moved over to Slitherine

You can now find both the 2 Small General titles in the Android Slitherine store. If you wonder why I moved my titles to Slitherine? Well… of course I have tremendous trust in my publisher, but also its the simple … Continue reading

Posted in Small General | Leave a comment

Fog of war and possible enemy presence

One of the big changes in Shadow Empire compared to all my previous titles is that I dropped the system where players actually own the hexes on the map. In Shadow Empire players only own their locations and units. This … Continue reading

Posted in Uncategorized | 21 Comments