Author Archives: vic

Shadow Empire Design Snippet #10

Snippet #10: Early frontline units Almost forgot to show a snippet this month. Luckily I am just in time to avoid that from happening. I am still working on implementing the zone economies, research, organisations, stories and more. They all … Continue reading

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DC:Case Blue v1.08 public beta!

If you own the Matrix version of Decisive Campaigns: Case Blue you can now participate in the public beta of v1.08. This version brings an alternate and i think especially on the campaign map a much improved AI to play … Continue reading

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Shadow Empire Snap Question #2

Time for the second snap question. There has been a bit of wild growth of different counter modes with the DC games and for Shadow Empire i’d like to focus on a more limited set of styles or maybe even … Continue reading

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Shadow Empire Design Snippet #9

Snippet #9: Yet another snippet on procedural planets I am actually working on organisations, characters and economy at the moment, but it is a complex design task and hard to show a snippet yet. So this weeks snippet is indeed … Continue reading

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Shadow Empire Design Snippet #8

Snippet #8: Another snippet on procedural planets And another snippet :) Procedural planet generation consists of several rolls like Planetology, Biosphere and as shown above here: Geology. Lots of land, low windspeeds, little rainfall, this planet is going to have … Continue reading

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Shadow Empire Snap Question #1

After seven snippets, time for the first snap question. I am planning to ask some questions like this now and then. I do not promise to follow majority vote but will take note of preferences and comments. So help my … Continue reading

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