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road_type [2016/02/26 18:24] (current)
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 +====Road Type====
 +Each hex can have a different roadtype in each of 6 directions. But only 1 roadtype per direction.
 +===Properties===
 +
 +==Sprites==
 +Can be set to 6 sprites or x64 sprites like with landscape type borders.
 +
 +==MoveCost==
 +RoadType movecost overrules the landscape type movecost for land theater SFTypes.
 +
 +==EPCost==
 +The cost of constructing this roadtype for an engineer from one hex to an adjoining hex.
 +
 +==Thickness==
 +The thickness with which the roadtype is drawn on the mini or strategic map.
 
road_type.txt · Last modified: 2016/02/26 18:24 (external edit)
 
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