Road Type

Each hex can have a different roadtype in each of 6 directions. But only 1 roadtype per direction.

Properties

Sprites

Can be set to 6 sprites or x64 sprites like with landscape type borders.

MoveCost

RoadType movecost overrules the landscape type movecost for land theater SFTypes.

EPCost

The cost of constructing this roadtype for an engineer from one hex to an adjoining hex.

Thickness

The thickness with which the roadtype is drawn on the mini or strategic map.

 
road_type.txt · Last modified: 2016/02/26 18:24 (external edit)
 
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