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engine_rules [2011/01/12 13:13] vicengine_rules [2026/06/22 12:14] (current) – external edit 127.0.0.1
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 [[Orders]] can be given by the player to several types of game pieces, like for example: units. [[Orders]] can be given by the player to several types of game pieces, like for example: units.
  
-===Topical===+===Topical Regular Subjects===
  
 *[[Alliances]] *[[Alliances]]
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 *[[Fuel Exploit Prevention Rules]] *[[Fuel Exploit Prevention Rules]]
  
-*[[Small, Normal and Big graphics]]+*[[Artificial Intelligence]]
  
-*[[PBEM protection]]+===Editing related loose thougths===
  
-*[[Masterfiles]]+First of all this is not a manual for the editor. The editor is undocumented. Though some tutorials are up on the community website.  
 +However some things some notes are provided for. Maybe one day a full manual for the editor can be amassed. 
 + 
 +*[[Small, Normal and Big graphics]]
  
 *[[Log Files]] from 'DEL' to special exports.. *[[Log Files]] from 'DEL' to special exports..
  
-*[[The New Random Game Algorithm]]+*[[Max Scenario Size]] recommendations 
 + 
 +*[[Package ATZIP]] notes 
 + 
 +===New Dawn related topics=== 
 + 
 +*[[Tables of organisation and equipment]] 
 + 
 +*[[Subformationtype Models]] 
 + 
 +*Commanders
  
-*[[On modding the system graphics]] 
  
-*[[Artificial Intelligence]] 
engine_rules.1294838006.txt.gz · Last modified: 2026/06/22 12:13 (external edit)

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