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blow_bridge [2016/02/26 18:24] (current)
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 +====Blow Bridge====
 +Rulvar [[505]] can disable this order for use.
 +Any unit with a subformation type in it with "blow points" can try to demolish a bridge.
 +
 +Such a unit also needs at least 50 AP.
 +
 +===Blow Attempt===
 +
 +Units score a random number between 0 and their total "blow points". Each subformation contributes its blow points to the units total, but subformations with engineer points saved up increase their original blow points by 100% for each saved up round of engineer points.  
 +
 +A bridge over a minor river has a random defense number between 0 and its structural points setting. The structural points of the bridge are set in rulevar [[7]] and are modified by the bridge cost modifier of the rivertype that it is crossing.
 +
 +If the detonation points in a blow bridge attempt are higher than the defense points of the bridge, then the attempt was successful and the bridge is blown.
 +
 +===After effects===
 +
 +Unit will lose 50 AP.
 +
 +Also all Engineer points (EP) are reset to 0.
 
blow_bridge.txt · Last modified: 2016/02/26 18:24 (external edit)
 
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