====== The Landscape Layers Option in the Property Sheets Box ====== The //Landscape Layers// option ... __//[An advanced user is needed to explain what this option does]//__. {{:editor:landscape_layers.jpg|}} ===== Landscape Layers Box in the Property Sheet Box ===== The //Landscape Layers// box lists the sprites associated with the chosen landscape type in the //LandscapeTypes// box. ===== Landscape Layers Box Buttons ===== When a landscape type in the //Landscape Layers// box is selected, three buttons appear. {{:editor:buttonblue_copy.png|}} {{:editor:buttonblue_copy.png|}} {{:editor:buttonblue_copy.png|}}**Graphics Buttons** These three unlabeled buttons modify how a sprite appears on the hex. The right-most button allows a graphic file to be chosen as the __base sprite__ of the selected landscape type. The center button places an __optional sprite__ on the underlying sprite to modify the underlying layer. The left-most button adds an additional graphics file- __an over sprite__- that extends slightly beyond the original hex. The __over sprite__ is used to represent objects like the peak of a mountain that rises above the hex. __//[This is just a guess, an advanced user needs to explain this]//__