WAW Walk Through (German Perspective)

The following is an AAR from a game with Stuart, graphic artist extraordinaire. It should give you a good sense of the strategy of the game.

Turn 1. September 1, 1939

1. Research ‘Own People production – 75%’ to start gearing up economy.

2. German U-boat fleet turns off anti supply and tries to sneak out past the UK

3. Set Berlin product to 20 pilots, 40 steel, 30 engines based on a long term production ratio of 1 fighter to 1 dive bomber to 1 med tank to 2 artillery to 1 truck (2 pilots:4 steel :3 engines)

4. Shore bombardment of Danzig followed by 3 hex assault from 4th and 3rd armies.

5. 3rd Army clears hexes N and NW of Warsaw via assaults.

6. 4th Army from the north and 8th Army from the south converge and capture Poznan. Note that I use tanks, infantry and mechanized infantry to clear the plains hexes. The city assault uses infantry only (avoid tank assaults in city when possible.

7. 10th and 14th army take Krakow through a series of attacks. I used mechanized forces to clear the plains to the north and then exploit the hexes north and east of Krakow (cutting off Lublin).

8. Half of air force bombs Krakow with the other half bombing Warsaw. Attack on Warsaw is designed to limit counterattack. Also, I make sure every front line mech infantry ends it’s turn with an armored unit.

9. Casualties: Infantry (355 Poles - 50 Germans); Guns (58 Poles - 0 Germans); Trucks (0 Poles - 7 Germans); Tanks (3 Poles - 7 Germans), Planes (34 Poles - 7 Germans). Note that you will see higher truck and plane casualties than in AT when on the offensive so build accordingly.

Positions at end of turn:

Turn 2. September 25, 1925

1. Warsaw is captured without too much difficulty after a series of assaults from the 3rd Army from the north and the 10th Army from the south. My entire air force is used against Warsaw in preparation for the assault. I also attack units outside of the remaining cities in order to build experience. I invest Lublin and Lodz. The units there will surrender next turn. Total casualties this turn are infantry – 221 Poles to 21 German; guns – 32 Poles to 1 German (lost to counter battery which is turned on); trucks – 0 Poles to 10 German (forward mech units end up in a lot of assaults); tanks – 17 Poles to 3 German; and planes – 1 Poles to 13 German.

2. For research, I research both ‘Euro People 50%’ and then ‘Euro People 75%’. The Poles (as well as the Axis Minors) are all Euro people. I want to gear up their production as well as my own. The cost of production research is a function of the base production being improved so this research is much less than the research to improve German production.

3. I also research a coup in Argentina and Brazil. Each has a 25% chance of working with a 10% chance of counter coup. A Latin American coup will give me a good base for U-boats. Unfortunately, my uboat fleet was discovered and destroyed.

4. I start to move my Army west.

5. Note that German aircraft losses might appear high relative to AT. However, this was done intentially. Historically in the Battle of Poland, the Luftwaffe lost, to all operational causes, 285 aircraft, with 279 more damaged (wikipedia) or about 15% of the planes deployed.

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