WAW Walk Through (German Perspective)

The following is an AAR from a game with Stuart, graphic artist extraordinaire. It should give you a good sense of the strategy of the game.

Turn 1

1. Research ‘Own People production – 75%’ to start gearing up economy.

2. German U-boat fleet turns off anti supply and tries to sneak out past the UK

3. Set Berlin product to 20 pilots, 40 steel, 30 engines based on a long term production ratio of 1 fighter to 1 dive bomber to 1 med tank to 2 artillery to 1 truck (2 pilots:4 steel :3 engines)

4. Shore bombardment of Danzig followed by 3 hex assault from 4th and 3rd armies.

5. 3rd Army clears hexes N and NW of Warsaw via assaults.

6. 4th Army from the north and 8th Army from the south converge and capture Poznan. Note that I use tanks, infantry and mechanized infantry to clear the plains hexes. The city assault uses infantry only (avoid tank assaults in city when possible.

7. 10th and 14th army take Krakow through a series of attacks. I used mechanized forces to clear the plains to the north and then exploit the hexes north and east of Krakow (cutting off Lublin).

8. Half of air force bombs Krakow with the other half bombing Warsaw. Attack on Warsaw is designed to limit counterattack. Also, I make sure every front line mech infantry ends it’s turn with an armored unit.

9. Casualties: Infantry (355-50); Guns (58-0); Trucks (0-7); Tanks (3-7), Planes (34-7). Note that you will see higher truck and plane casualties than in AT when on the offensive so build accordingly.