Change Log

v2.1.22

Working on the Economy system values assigned to city types

Manpower used to calculate start manpower for a nation

Town - 50

Village - 25

City - 100

Capital - 200

Major Capital - 400

Colonial City - 100

Lowered supply usage of partisan units

Added in the 1939 populations to all regimes in regimeslot #

cut research centers down to only 500 prodpts from 1000

removing carrying capacity from carriers but kept their aircapacity
* Changed cost of speers reorg to 1000PP before 1943 (then drops to 250)
* Made factories from level 1 to level 4
* gave germany a DoW on china card when japan is at war with china
added a pull up new draft class card..it will -5 morale everytime it’s used and be an additional 500PP every time you call it early
creating a coastal defense unit which is static and can only be built once level 3 guns (1942/1943) have been researched. It is an expensive unit but is deadly defending against an enemy naval bombardment or air attack.
Made TD’s half as effective in defense against tanks. With the way it was before there was no reason to both building Heavy Tanks.
Engineers and worker battalions should have an easier time blowing up bridges nows
Added People SS, Us Marines, Royal Marines, Siberians

v2.1.15

increased airstack to be 250 for the smallest locations instead of 200.
Increased minimum hexstack to 200

v2.1.14

reverted rulevar #316,#317 (non-arty attack penalty) to .5 & .75 from .33 & .66 (combat was too bloody before)
Gave the soviets tech III tank research
Gave Western Allies tech 2 ships research
Made levelbombers 3 + 4 require 4 engines
Made levelbombers require 2 pilots for all levels
Adding in manpower for most equipment that would require people to be on it.
Increased the amount of PP that the soviets get when they move a city to the urals.

v2.1.12

Updated the airstack rules to match what is in default ATG.
Updated Rulevar #316,#317,#325 to match the default ATG rules
Updated ZOC rules #323 to match the default ATG rules
Tweaked fuel use for fighters, levelbombers, divebombers, naval air.
Enabled the Airstack options in the location types to prevent uberstacks of planes (or at least penalize them).
Added in Tech time limits listed below

Tech Plans Germany 39-41 Tech Level Max 2, Level 1 Subs & Naval Air 42-43 Tech Level Max 3 44+ Tech Level Max 4

Japan 39-41 Tech Level Max 2, Level 3 Fighter 42-43 Tech Level Max 3 44+ Tech Level Max 4

Allies 39-40 Tech Level Max 1 41-42 Tech Level Max 2 43 Tech Level Max 3 44+ Tech Level Max 4

Soviets 39-40 Tech Level Max 1 (except armor 3) 41-42 tech Level Max 2 43 Tech Level Max 3 44+ Tech Level Max 4