Table of Contents
Simple Editor : Regimes
Whatever scenario you are making. It will need players.
Each regime represents 1 player.
At the moment only 2 players (regimes) are allowed. It is something VR Designs want to expand on, but since the AI needs a prune to support this properly, it is not done yet. 2 players should already provide loads of design options.
1. Regime list
Click here to select a regime
2. Add Regime
Click here to add a regime. Max 2 regimes allowed.
3. Remove Regime
Well… removes it. Be aware you'll lose all units assigned to this regime as well.
4. Commander pool
Aka the officer pool. Here is a list of all commanders the regime will have in the pool at start of the scenario. They also need to be here to be assigned to HQ units in the 'units' tab.
5. Add commander
Allows you to add a commander to the pool. For this you must have loaded an officer library for the selected regime.
6. Remove commander
Does exactly as promised.
7. Name
Set the name of the regime
8. People
Sets the people who are in charge of this regime. Has no repercussions yet. Set it anyway is my recommendation.
9. Counter background color
Used for rendering the unit counters. Keep in mind it can be overruled by people settings.
10. Counter forground color
Also used for rendering the unit counters. Used for the color shading of siluets and text.
11. Mirror counters
This is usefull to set if you want the siluet counters to face eachother.
12. National Icon
Used for rendering the unit counters.
13. Roundel Sprite
Used for rendering the in-game roundel in the top-left corner to indicate who is currently playing.
14. Flag
Used for rendering the HQ unit counters. Keep in mind this can be overruled by historical unit settings.

