====== Movecost + Stats in the Property Sheet Box ====== When this option is chosen, the //Movecost for MoveTypes// box will appear as well as four more buttons. {{:editor:movecost_for_movetype2.jpg|}} ===== Movecost for MoveTypes Box ===== This box shows how many [[editor:action points|action points]] movement into a particular hex costs for each MoveType. Each [[editor: subformation type|subformation type]] is assigned a MoveType using the //Move Type// button in the [[editor:statistics1|Statistics 1]] option of the //property sheet// box in the [[editor: SFT|SFT window]] . (Additional movetypes may be created using the [[editor: Group Names|Group Names]] option in the [[editor: Setng|Setng window]]) ===== Movecost + Stats Buttons ===== {{:editor:buttonblock.png|}}**BuildGround.** __//[These needs the description of an advanced user]//__ {{:editor:buttonblock.png|}}**Is Sea.** This button determines whether the landscape type functions as a sea hex. If the button has a red rectangle within it, the hex is treated as sea hex. When the rectangle is missing, the hex is not a sea hex. {{:editor:buttonblock.png|}}**HidePTs.** This button determines the number of [[editor:hide points|hide points]] the hex gives a unit that is deployed on that landscape type. {{:editor:buttonblock.png|}}**Move Cost.** This button appears when an MoveType within the //Movecost for MoveTypes// box is selected. When the button is clicked, the move cost (in [[editor:action points|action points]]) of the landscape type for that MoveType can be changed.