waw:waw_wx_and_partisans
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| waw:waw_wx_and_partisans [2010/11/06 21:52] – tweber | waw:waw_wx_and_partisans [2026/06/22 12:21] (current) – external edit 127.0.0.1 | ||
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| ==== Weather ==== | ==== Weather ==== | ||
| - | The map uses a has 3 weather zones. | + | The map uses a has 3 weather zones. |
| - | a. In Winter | + | - Severe |
| - | b. In the Severe | + | - Winter zone is US, most of Europe and most of China |
| - | If winter | + | - Temperate zone is everywhere else. |
| + | The zones are below: | ||
| - | a. In the Winter zone from December through March | + | {{: |
| - | b. In the Severe Winter zone from November through April | + | {{: |
| - | During winter, units not in urban or fortification hexes receive a 35% readiness penalty during winter. | + | There are 3 weather states - (1) clear, (2) mud and (3) snow: |
| - | The zones are below: | + | - Temperate zone is always clear |
| - | {{: | + | - Winter zone experience mud in November and March and snow from December through February |
| - | {{: | + | - Severe zone experiences mud in October and April and snow from November through March (note that there is more bad weather than good in Russia) |
| + | |||
| + | During mud weather, movement, especially vehicle movement, is severely restricted. Units take a 20% readiness penalty per round | ||
| + | |||
| + | During snow weather, units take a 35% readiness penalty per round | ||
| + | |||
| + | Weather does not affect airfields, ports, towns, cities or fortifications. | ||
| **Special Desert Penalty**. | **Special Desert Penalty**. | ||
waw/waw_wx_and_partisans.1289080341.txt.gz · Last modified: 2026/06/22 12:15 (external edit)
