unit
Differences
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| unit [2010/11/09 08:35] – created vic | unit [2026/06/22 12:14] (current) – external edit 127.0.0.1 | ||
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| ====Unit==== | ====Unit==== | ||
| - | A unit starts as an empty box but can be filled with subformations. | + | A unit starts as an empty box but can be filled with [[Subformations|Subformation]]. |
| ===Properties=== | ===Properties=== | ||
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| ==Supply Consumption Percentage== | ==Supply Consumption Percentage== | ||
| In the start of your turn each unit consumes supply. See [[Readiness Increase]]. If not minimum supply was present to keep readiness at least on same level, this statistic will be set somewhere below 100%. It gives hefty penalties in combat. | In the start of your turn each unit consumes supply. See [[Readiness Increase]]. If not minimum supply was present to keep readiness at least on same level, this statistic will be set somewhere below 100%. It gives hefty penalties in combat. | ||
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| + | ==Color== | ||
| + | A HQ can have its color bar set. | ||
| + | |||
| + | ==Reserve Supply Setting== | ||
| + | A HQ can have its reserve supply setting defined. | ||
unit.1289291725.txt.gz · Last modified: 2026/06/22 12:13 (external edit)
