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atg:ai_help [2010/12/01 17:41] vicatg:ai_help [2026/06/22 12:21] (current) – external edit 127.0.0.1
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 * AI gets unlimited resource use [scripted in generic.at2] * AI gets unlimited resource use [scripted in generic.at2]
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 * AI gets option to produce supply in enemy towns at 200% of the normal cost [scripted in generic.at2] * AI gets option to produce supply in enemy towns at 200% of the normal cost [scripted in generic.at2]
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 * AI gets 25% combat and movement bonus [scripted in generic.at2] * AI gets 25% combat and movement bonus [scripted in generic.at2]
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 * AI gets free transfers [rulevar for this enabled in generic.at2] * AI gets free transfers [rulevar for this enabled in generic.at2]
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 * AI gets free construction of units and HQs [rulevar for this enabled in generic.at2] * AI gets free construction of units and HQs [rulevar for this enabled in generic.at2]
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 * AI will get a very limited number of free factories over time, but the number increases for AI+ and AI++ [scripted in generic.at2] * AI will get a very limited number of free factories over time, but the number increases for AI+ and AI++ [scripted in generic.at2]
  
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 *AI does not use paratroopers *AI does not use paratroopers
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 *AI does not use transport aircraft *AI does not use transport aircraft
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 *AI does not use aircarriers *AI does not use aircarriers
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 *AI does not use strategic air missions *AI does not use strategic air missions
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 *AI does not construct fortifications, airfields and ports [unless a scenario would script this] *AI does not construct fortifications, airfields and ports [unless a scenario would script this]
  
atg/ai_help.1291225312.txt.gz · Last modified: 2026/06/22 12:14 (external edit)

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