Shadow Empire

Next engine and title of Victor Reijkersz Designs. No official release date yet. If you want to know more read the design blog posts on Shadow Empire

11 Responses to Shadow Empire

  1. solops says:

    I detest Civ 5 (which I own with all the DLC…I tried to like it, I really did) and games like it because it only allows one unit per hex. Unless the “one unit” is a container that I can mix and match combat troops into as I see fit, I will pass on any games with this design feature.

  2. vic says:

    @solops,
    Used to be same opinion as you. But I think its possible to design around the downsides of 1 unit per hex. I think you read it, but fur the other readers I expand upon it over here: http://www.vrdesigns.nl/?p=657

  3. vic says:

    Just to update that comment from 2014. I switched the design back to stacking.

  4. beltsman says:

    Good, please stick with stacking! It is the best concept!

  5. lion_of_judah says:

    is it too late to join beta testing for this game

  6. vic says:

    Nope. But I did not even get to alpha test stage yet :)

  7. basilhare says:

    I read thru your SE Dev Posts and am intrigued. I have to say that ATG has been one of the more enjoyable strategy games I have played on the PC in years. As such, looking forward to SE in a big way. I very much like the FOW/Shroud/Exploration/Procedural mechanisms that you describe in the posts. Also like the low tech start and the research element that you describe. It sounds like an immersive game with loads of flavor and atmosphere. Will continue to monitor with interest!

    PS: The counter artwork in snippet #10 is amazing!

  8. vic says:

    @basil,
    Thanks for the kind words. I’ll try not to dissapoint you :)

  9. Jason says:

    Was really hoping for another Decisive Campaign : Operation Barbarossa, but with both Western and Eastern Front, is this in future plans ?

  10. vic says:

    @Jason,
    I might do another Decisive Campaigns game after Shadow Empire. But I’ll make the decision after release. So far I have always felt like doing a historical game after a fictional one and vice-versa :) Anyway if I do a new DC series game after it will probably be either Ardennes at battalion/regimental scale or regimental/divisional the whole 1944 to end of war west + east.

  11. Jason says:

    Alright.

    DC: Op. Barbarossa is the one game I enjoy the most out of everything. Especially the Role Playing aspect, where you have to actually think about other stuff than just moving your troops, its the greatest combo ever seen in a war game ( in my opinion ). When I have to take a decision, I often find myself going to look on Wikipedia who is that General and read about them for 30 minutes before going back to the game and take my decision. Just today, I was searching for Wilhelm Keitel and ending up spending one hour reading about Operation Valkyrie.

    I love reading David Glantz’s book on the eastern front and than launching Operation Barbarossa on the game. What could be great also is to recreate Stalingrad and its surrounding on a divisional scale. Put with the Role Playing element. I would be in heaven.

    But I like your idea about the Ardenne to the end of the war. That would be great too. Hopefully you make it with the Role Playing element. DC:Op. Barbarossa is the only one I played from the game you makes because of it. Im unsure about buying the other titles seeing as there is no element of Role Playing. I might try them one day when I have the money for it though.

    Anyway, I really enjoyed your work and I am thankful that you made the game, and that you might continue with the DC series. I wont hold you up any longer, have a great day :)

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