Shadow Empire Design Snippet #11

Snippet #11: Unit Supplies
snippet11
Just a small snippet showing the 6th Abarum Guards Division. Most units will need a combination of three types of supply: Food, Oil and Ammo. Oil is key to have mobile and mechanized forces. Ammo is key in running a successful offensive, since usually quite a lot more bullets are expended in attack than in defense. And food acts as a sort of a final ‘axe of death’ for lost units; it is the thing that will take many rounds before it becomes truly fatal, but it ensures units will not sit encircled for ever: they will starve and die.
Disclaimer: Artwork shown can be placeholder artwork and does not necc. represent the art in the final game

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10 Responses to Shadow Empire Design Snippet #11

  1. Russ says:

    Cooool. I am ready to play! I am also ready to playtest. Wink. Looks very interesting.
    Best, Russ

  2. Zsombor says:

    hi. I sent an email to you :) Probably didn’t see it, that’s the reason I write here.

    or just ignoring it? :)

    wishing best to you,

    Panno

  3. Chris says:

    Instead of Oil call it Fuel. On another world it might be something different than Earth’s oil deposits that are used as fuel.

  4. vic says:

    Your right Chris. Most planets will have a planetary history without alien life and thus also an absence of conventional oil deposits. Synthetic fuel and scavenging will be key there.

  5. Russ says:

    Vic,
    Do you have a window when the game will be finished and available?
    Best Regards, Russ

  6. vic says:

    Hi Russ,
    It is hard to do that right now. I don’t like to give an ETA and then change it later on.
    Expect an ETA within a few months though. ;)

  7. Russ says:

    Great! Thanks for sharing! I’m anxious to play.
    Best, Russ

  8. Jeff says:

    Why Die ? Wouldn’t they surrender first ?

    Then you’d have to decide what to do with them yourself.

  9. vic says:

    Your right Jeff, “die” is indeed a bit too strong. The design intent is at some point all cohesion breaks down and they dissapear from your order of battle. Maybe better to make it more like “melting away”. However if you would look at for example ww2 Stalingrad I think I could argue that if the Russians would not have stormed “the Kessel” death by starvation might actually have resulted for the 6th army.

    Best wishes,
    Vic

  10. Jeff says:

    Agree, there is a morale mechanic at work there. Also, the expectations of the surrounded WRT their prospects for survival. Alternate side of your “6th army kessel” argument is the Russians surrendering in masse during the opening phases of the WiTE.

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