Category Archives: Shadow Empire

Shadow Empire Design Sketches #2

Here are a sneak peak into the nation profile fields. Note that the arrows actually indicate a negative feedback loop. So for example a high ‘democracy’ profile diminishes the ‘totalitarian’ profile. This system means a nation can only have one … Continue reading

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Shadow Empire Design Sketches #1

Here are some early sketches on the idea of randomly created Shadow Empire planets. Note that the black & white map there is torn from a Sci-Fi pocket; anybody recognise which one? I am also wondering what map perspective is … Continue reading

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Shadow Empire Design Snippet #12

Snippet #12: Leader Appointments A relatively big part of Shadow Empire will consist of managing your leaders and making appointments. Here a newly formed Infantry Brigade needs a commander appointed. There are military positions like these, but also more administrative … Continue reading

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Shadow Empire Design Snippet #11

Snippet #11: Unit Supplies Just a small snippet showing the 6th Abarum Guards Division. Most units will need a combination of three types of supply: Food, Oil and Ammo. Oil is key to have mobile and mechanized forces. Ammo is … Continue reading

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Shadow Empire Snap Question #3

Fog of war, almost better known under its acronym FOW, is a well known game feature to wargamers. One of the reasons I am designing the procedural Shadow Empire (SE) and not another historical game is that I really love … Continue reading

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Shadow Empire Design Snippet #10

Snippet #10: Early frontline units Almost forgot to show a snippet this month. Luckily I am just in time to avoid that from happening. I am still working on implementing the zone economies, research, organisations, stories and more. They all … Continue reading

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