Author Archives: vic

Shadow Empire Design Snippet #19

Snippet #19: Planet Classes I formalized the types of planets a bit. Hence when you generate a new planet you can now first choose a Planet Class, or of course go for: Unclassified to have a complete surprise. The thing … Continue reading

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Join the Shadow Empire First Impressions Test Team!

VR Designs is looking for motivated testers to give feedback on Shadow Empire. This is an opportunity to influence the direction of the design of an unique and very ambitious game. What to expect from this game? Shadow Empire is … Continue reading

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Shadow Empire Design Snippet #18

Snippet #18: Some more info on assets In this snippet we are looking at a screenshot of a Scout Station asset. You can build many kinds of different ‘public’ assets in your zones. However the one shown here is a … Continue reading

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Shadow Empire Design Snippet #17

Snippet #17: Procedural troop types Click to enlarge One thing that is interesting to know about Shadow Empire is that its troop types (like tanks, guns, infantry) never are exactly the same every time you play. In the small screenshot … Continue reading

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Shadow Empire Design Snippet #16

Snippet #16: Quick rough overview and Organisations In fact Shadow Empire is going to turn to be a bit more towards the Grognard side of the strategy spectrum than expected. There are a lot of moving parts. The key thing … Continue reading

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Shadow Empire Design Snippet #15

Snippet #15: Stratagems This snippet shows a part of the stratagem tab. Stratagems can be played on zones, empires or HQs and cost political points. Here we see the ‘Send Spy’ stratagem which you can send to any visible zone. … Continue reading

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