Author Archives: vic

Shadow Empire Design Snippet #16

Snippet #16: Quick rough overview and Organisations In fact Shadow Empire is going to turn to be a bit more towards the Grognard side of the strategy spectrum than expected. There are a lot of moving parts. The key thing … Continue reading

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Shadow Empire Design Snippet #15

Snippet #15: Stratagems This snippet shows a part of the stratagem tab. Stratagems can be played on zones, empires or HQs and cost political points. Here we see the ‘Send Spy’ stratagem which you can send to any visible zone. … Continue reading

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Shadow Empire Design Snippet #14

Snippet #14: Zones and private & public economy This snippet shows one of a players zones key statistics. Two important parts of a zone are population and workers. Population works in the private economy and does not necc. require your … Continue reading

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Shadow Empire Design Snippet #13

Snippet #13: Suits and Armour This snippet shows that when you are creating new troop configurations you can specify what kind of equipment they’ll receive. Yes these kind of choices are in essence trade-offs between beneficial equipment versus cost of … Continue reading

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Shadow Empire Design Sketches #2

Here are a sneak peak into the nation profile fields. Note that the arrows actually indicate a negative feedback loop. So for example a high ‘democracy’ profile diminishes the ‘totalitarian’ profile. This system means a nation can only have one … Continue reading

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Shadow Empire Design Sketches #1

Here are some early sketches on the idea of randomly created Shadow Empire planets. Note that the black & white map there is torn from a Sci-Fi pocket; anybody recognise which one? I am also wondering what map perspective is … Continue reading

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